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APP DEVELOPMENT

Mobile apps people keep on the first screen

Native and cross-platform apps for iOS and Android, designed around real user flows and built to ship on a predictable schedule.

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25+
Apps launched
4.6★
Average store rating
2 wk
Release cadence
App Development
WHAT WE DELIVER

From concept to store listing

We cover the whole lifecycle, including the parts most teams discover late: store review, analytics and release management.

01
iOS & Android

Native builds where performance matters, cross-platform where speed to market matters more.

02
Product design

Flows, wireframes and a complete UI kit before a line of production code is written.

03
Backend & APIs

Auth, data sync, notifications and the services your app depends on.

04
Offline-first

Local storage and conflict resolution so the app works on a weak connection.

05
Store launch

Listing assets, review compliance and a staged rollout plan.

06
Analytics & iteration

Event tracking wired in from launch so decisions are based on behaviour.

WHO THIS IS FOR

You will recognise yourself here

Founders validating a product

You need a real app in users’ hands to test the idea, not another prototype deck.

Businesses with field teams

Staff working offsite need something faster and more reliable than paper or a mobile browser.

Companies with an unmaintained app

An old build is failing store review or breaking on new OS versions.

PROBLEMS WE SOLVE

The symptoms, and what we do about them

If more than two of these sound familiar, the fix is usually structural rather than cosmetic.

The app breaks without signal
Offline-first storage with conflict resolution, so work continues and syncs when a connection returns.
Store review keeps rejecting us
We handle privacy labels, guideline compliance and signing, and stage the rollout.
We cannot tell what users do
Event tracking, funnels and crash reporting configured before launch, not after.
Two codebases, double the cost
Cross-platform where it makes sense, native only where performance genuinely demands it.
PLATFORM CHOICE

Native, cross-platform or web — and why it matters

The right answer depends on what the app does, not on what is fashionable. We make the call in discovery and explain the trade-off in writing.

Native iOS (Swift)
Best performance and immediate access to new OS features. The right call for graphics-heavy apps, deep hardware use or demanding animation.
Highest polish
Native Android (Kotlin)
Same reasoning on the Android side, plus proper handling of the wide range of devices and OS versions in the Indian market.
Device coverage
React Native
One codebase for both stores with near-native feel. Suits most business apps and roughly halves ongoing maintenance.
Best value
Flutter
Strong choice when the design is highly custom and identical on both platforms. Excellent animation performance.
Design-led apps
Progressive web app
Installable, no store review, instant updates. Fits internal tools and anything that does not need push or hardware.
Fastest to ship
Hybrid internal tools
Web app wrapped for distribution to staff devices via MDM, bypassing public store review entirely.
Enterprise only
WHAT WE BUILD

App types we take on

Six patterns cover most of what businesses need. If your idea does not fit one of them, discovery is where we find that out cheaply.

01
Customer-facing apps

Booking, ordering, accounts and loyalty. Judged on retention and repeat use, not download count.

02
Field and operations apps

Job logging, inspections and delivery tracking for staff working away from a desk, offline-first by default.

03
Marketplace and multi-role apps

Separate experiences for buyer, seller and admin sharing one backend and permission model.

04
Internal dashboards

Approvals, reporting and admin tooling, usually faster and cheaper as a web app than a store build.

05
Integrations and companions

Apps that extend an existing system — your CRM, ERP or IoT hardware — rather than replacing it.

06
MVPs for validation

The smallest build that tests the core assumption with real users, scoped deliberately narrow.

BUILD & RELEASE

How the engagement actually runs

App projects fail late, in the parts nobody scoped: review compliance, device testing and release management. Those are planned from the start here.

01
Prototype before code

A clickable prototype of every core flow, signed off before engineering starts. Changes here cost hours, not weeks.

02
Two-week cycles

A working build on a real device at the end of each sprint, distributed to you through TestFlight or Play internal testing.

03
Backend and APIs

Auth, sync, notifications and storage built alongside the app, with documented endpoints your team can extend.

04
Device testing matrix

Tested across the OS versions and screen sizes your users actually have, not just the latest flagship.

05
Store submission

Listing copy, screenshots, privacy labels, data-safety forms and signing handled for both stores.

06
Staged rollout

Released to a percentage of users first, with crash reporting watched before going wide.

07
Analytics from day one

Events, funnels and retention cohorts configured before launch, so early decisions have data behind them.

08
Post-launch support

OS-update compatibility, bug fixes and small feature work on a monthly retainer, or a clean handover to your team.

09
Ownership and handover

Your repositories, your developer accounts, documented architecture and a walkthrough session.

HOW WE WORK

Three steps from brief to live

Two-week sprints with a working build at the end of each one. You see progress on a device, not in a status report.

01
Milestone 01
Discover & Plan

We learn the business before proposing anything, then put the scope in writing.

Stakeholder interviews and a review of what has already been tried
Audit of your current setup, data and competitors
Success metrics agreed in writing, with the numbers we will report against
Scope, timeline and fixed price signed off before work begins
02
Milestone 02
Design & Build

Work happens in short cycles, with something real to review at the end of each one.

Weekly cycles, each ending in a working review you can click through
One named lead accountable for delivery and communication
Feedback captured in a single place, not scattered across email threads
Quality checks on performance, accessibility and security before sign-off
03
Milestone 03
Launch & Improve

We ship, verify that the measurement works, then keep refining against the agreed metrics.

Staged launch with tracking and analytics verified on day one
Handover session plus written documentation for your team
Monthly review against the metrics agreed in step one
Optional retainer for ongoing improvement and support
WHY NETWET

Shipped beats perfect, then improved beats shipped

We get a usable version into your hands early, then refine against real usage instead of guessing in a spec document.

Talk to a Specialist
One codebase option

Cross-platform builds cut maintenance cost without a visible quality drop.

Store-ready

We handle review guidelines, privacy labels and signing.

Instrumented

Crash reporting and funnels configured before launch day.

Handover ready

Documented code your in-house team can pick up.

WHAT YOU GET

Everything handed over at the end

No black boxes. Each engagement ends with assets and access in your name, documented well enough for another team to pick up.

Clickable prototype before build
Signed builds for both platforms
Backend services and API docs
Store listings and review compliance
Crash reporting and analytics wired in
Post-launch support window
Tools & platforms
Swift Kotlin React Native Flutter Firebase Node.js App Store Play Console

We had a working build on a device in week two. Seeing it early changed three decisions that would have been expensive later.

AM
Anita Menon
Founder, Field Services
SELECTED WORK

Field service app rollout

An offline-first app for technicians working in low-signal sites. Job notes sync when a connection returns, removing the paper trail entirely.

Read the full case study
4.6★
Store rating
-62%
Job logging time
9 wk
To launch
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QUESTIONS

Frequently asked

Native or cross-platform?

It depends on what the app does. Heavy graphics or deep hardware use argue for native; most business apps do well cross-platform.

Do you publish to the stores?

Yes, under your developer accounts, so you retain ownership of the listings.

What about after launch?

We offer monthly support covering OS updates, bug fixes and small feature work.

Can you take over an existing app?

Yes. We audit the codebase first and give you an honest view on repair versus rebuild.

Do you build the backend too?

Yes — auth, data sync, notifications and APIs, documented for your team.

How do you handle app updates?

Two-week release cadence on a retainer, or ad-hoc releases as needed.

Have an app idea worth building properly?

Tell us where you are today and where you want to be. We will map the fastest route there.

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